Shiny models problem

  • Thread starter Thread starter mcneillm
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mcneillm

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After one of the Valve updates a few months ago, I got this weird anomoly where the players are all shiny (weapons or props aren't affected).

I can turn it off by using mat_specular 0 in my config, but then i lose all reflections on floors, etc. Any suggestions?

Thanks in advance.
 

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