Just ran into this new 3D Physics engine written by a student at Cornell University. The thing about this physics engine is that the objects are really deformable. As shown by this screenshot starring the G-Man:
Theres also a demo at www.realmatter.com where you can play with some demos. Which features rubber cows, and zombies which you can physically tear limb from limb.
The future in gaming physics? I hope so!

Theres also a demo at www.realmatter.com where you can play with some demos. Which features rubber cows, and zombies which you can physically tear limb from limb.
The future in gaming physics? I hope so!