CombineHarvester
Newbie
- Joined
- Jun 24, 2004
- Messages
- 262
- Reaction score
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I have to start by saying that it is the best FPS I've played, but it struck me that the game would be improved immensely (and easily) by introducing a few things-
1) Have far fewer ammo and health packs dotted around.
Generally after a firefight there is a location to stock up on. Whilst this keeps the gameplay flowing it means that the player never has to sneak up on enemies, they can simply sit and blast until the fight is over. I don't think I ever once ran out of ammo in HL2 whereas I often did in the original. The tension in those situations was fantastic.
2) Have the gravity gun limited in some way
Either link it into the aux power, or have it with its own (rechargeable) supply. The gun is great fun, but since its "ammo" is unlimited it makes the game a lot easier.
3) Have different combine spawn points
So that when you replay a level the enemy are never exactly where they were before. Maybe add three or four different locations for any given troop/soldier. It would increase replay amazingly.
4) make the striders
Ok, these weren't really spoilers, but you can never be sure!
Finally, I'd have loved to have seen some, if not all of the buggy level take place at night. Imagine driving down a road and zombies, headcrabs or antlions suddenly appearing out of nowhere into you headlights. Man, that level would scare the hell out of me. I don't think there were enough scares in this for my liking, probably based on the fact so much was set outdoors in daylight.
1) Have far fewer ammo and health packs dotted around.
Generally after a firefight there is a location to stock up on. Whilst this keeps the gameplay flowing it means that the player never has to sneak up on enemies, they can simply sit and blast until the fight is over. I don't think I ever once ran out of ammo in HL2 whereas I often did in the original. The tension in those situations was fantastic.
2) Have the gravity gun limited in some way
Either link it into the aux power, or have it with its own (rechargeable) supply. The gun is great fun, but since its "ammo" is unlimited it makes the game a lot easier.
3) Have different combine spawn points
So that when you replay a level the enemy are never exactly where they were before. Maybe add three or four different locations for any given troop/soldier. It would increase replay amazingly.
4) make the striders
(almost) impervious to rockets
Perhaps they could be stopped by shooting the underbelly, or lobbing a grenade into a small aperture?
Finally, I'd have loved to have seen some, if not all of the buggy level take place at night. Imagine driving down a road and zombies, headcrabs or antlions suddenly appearing out of nowhere into you headlights. Man, that level would scare the hell out of me. I don't think there were enough scares in this for my liking, probably based on the fact so much was set outdoors in daylight.