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During the build-up to the Steam Controller's launch throughout 2014 and 2015, Valve repeatedly referenced potentially allowing the device to be modded and changed by the community similar to open-source software. Although nothing initially evolved from this concept within the first 4-5 months of the Steam Controller's life, Valve's Greg Matelich has today released the original 3D geometry used to design and create the controller. Files within the bundle can be used to view, edit, or even 3D print components, potentially modifying the controller is ways unseen by Valve.
The license for the use of these files, and the potential sale of Steam Controller mods, is outlined below.
Put simply: this means consumers are free to open up their Steam Controller and modify it how they see fit, at the expense of their warranty. Mods can only be created for private use and cannot be sold without official authorisation from Valve (which itself is unlikely to ever happen). Unfortunately, these files can currently only be downloaded via a relatively slow Dropbox link, found here. Still - it's always interesting looking forward to what kind of interesting inventions the community will inevitably create.Valve Corporation (“Valve”) has released the digital plans and drawings distributed with this document (the “Materials”) under the Creative Commons Attribution-NonCommercial-Sharealike 4.0 International license. You are free to use and modify the Materials in accordance with this license e.g. for printing or 3D printing your own skins, accessories or other modifications, provide you give proper attribution to Valve and do not use it for commercial purposes.
If you are interested in creating a commercial product based on the Materials, please get in touch with Valve.
Furthermore, please be aware that opening the outside enclosure of your Steam hardware will void a warranty you may otherwise enjoy.
Source: PC Gamer