K
Kaen
Guest
While making a 'stuff pile' for the wacky physics thread I encountered quite a strange error, sticky physics.
Basically, one my pile had reached some sort of 'critical mass' things just began to stick together. Fore example, I fired a table into an office cabinet, and instead of bouncing, the table stuck vertically on one point, and any attempt to move it with explosives or the grav gun did nothing, the only thing that shifted it was the pulse rifle balls.
Just wondering if this is a DM problem that other people have encountered or just a Source/Havok issue with too many physics objects?
Basically, one my pile had reached some sort of 'critical mass' things just began to stick together. Fore example, I fired a table into an office cabinet, and instead of bouncing, the table stuck vertically on one point, and any attempt to move it with explosives or the grav gun did nothing, the only thing that shifted it was the pulse rifle balls.
Just wondering if this is a DM problem that other people have encountered or just a Source/Havok issue with too many physics objects?