Surf map problems.

blackflag486

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Hi, Im making a Combination regular/ some surfing map. Its coming along nicely, but when i compile it and try to surf, I slide right off, Is there a setting I need to do, in order to have the surf work correctly. Sorry If I sound noob, first atempt to make anything with surf in it. Thanks.

-Blackflag
 
Either the angels of the brushes are too steep, or you dont know how to surf.
 
Whenever I clicked create server, it does that too; I bet it's when I was experimenting with parameter's. Use Source Ded Server and host or ask a friendly server.
 
too steep? that could be an issue, but most of them arent very steep. i side strafe on it, and slide right off. Maybe you have to have a server setting, cause i remember playing in a server, that had to have surf.cfg inabled for the surfing to work properly
 
Well i think you need airmaxspeed or somthing like that set to like 100? I think im right on that one.
 
so about that air speed 100? is that a fact, or is what the others are saying correct. Cause when its a lower grade, i notice its easiar to stay on, but still not as easy as it should be.Thanks for that tut Ti1337oon it does help.
 
k I did that airaccelerate thing at 100, And it works a lot better, My angles are still too steep, but the ones that arent it works wonders better. So is this true the 100 sv_airaccelerate 100? cause it sure helps!
 
yea, grav normal, airaccelerate 100 sounds right thanks.


OH BTW, Can that sv_airaccelerate 100 be put into a map like a setting? how would i do that.
 
Sure can, you need a logic_auto to trigger a server command on world spawn with a parameter of the command you want to have triggered. In this case the air acceleration. (There is an entity for server command in the list somewhere)
 
Im not finding any parameters for a server command. I see the logic_auto, but it doesnt have much on it. BTW im not pro at mapping.
 
Logic_auto entity, output OnMapSpawn, target scommand, input Command, override sv_gravity 800; sv_airaccelerate 100

Point_servercommand entity, name scommand
 
k cool man, that works, things are starting to make more and more sense in this thing.
 
yeah, im havin a blast working on my map, what i do is, work on it at one computer, then send it to another for compiling thru email :D lol.
 
cause, I move around a lot. 1 day at my house, with my secound computer, another day at my dads house, with m y good computer. Then somtimes im at my sisters house. (which for some reason valve hammer never works properly on her computer, Right now It works fine, sept i cant see any of the textures, they are ALL white!)

My 1st comp. 2500barton OC 2400MHZ (aprox 3300-3400 xp speeds)
1GIG corsair 3200
5900xt
My secound comp= poopy 2800+ AMD SEMPRON 768mb DDR 5500FX SOME RANDOM HD that is failing on me lol.
Sisters comp (which i built for her rich ace)
3500+ AMD Vience 1gig cache
1gig DDR Kensington Dual Channel
300GB HD
6600GT
..
So thats why i email them back and forward, Im thinking about taking all the 3200 ram i have and put it in 1 comp just to compile faster lol.
 
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