The missing map folder...

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trashedteen

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Hi all,
I've recently decided I'd like to play around with the hammer editor, I've made my first map but I can't find the main Half Life 2 map directory to compile into. I thought it was in valve/steam/steamapps/<myuser>/half-life 2/hl2/maps but when I go into it all I see is 2 folders named 'soundcache' and 'graphs' and a single BSP file named 'sdk_shader_samples', am I doing something wrong? Any help would be greatly appreciated as I can't play my map! Cheers,

John.
 
Make sure it's actually compiling.

Have you got a copy of the build log?

-Angry Lawyer
 
** Executing...
** Command: "c:\program files\valve\steam\steamapps\trashedteen\sourcesdk\bin\CST\cstbsp.exe"
** Parameters: -game "c:\program files\valve\steam\steamapps\trashedteen\half-life 2\hl2" "C:\Program Files\Valve\Steam\SteamApps\trashedteen\sourcesdk_content\hl2\mapsrc\mess"


** Executing...
** Command: "c:\program files\valve\steam\steamapps\trashedteen\sourcesdk\bin\CST\cstvis.exe"
** Parameters: -game "c:\program files\valve\steam\steamapps\trashedteen\half-life 2\hl2" "C:\Program Files\Valve\Steam\SteamApps\trashedteen\sourcesdk_content\hl2\mapsrc\mess"


** Executing...
** Command: "c:\program files\valve\steam\steamapps\trashedteen\sourcesdk\bin\CST\cstrad.exe"
** Parameters: -game "c:\program files\valve\steam\steamapps\trashedteen\half-life 2\hl2" "C:\Program Files\Valve\Steam\SteamApps\trashedteen\sourcesdk_content\hl2\mapsrc\mess"


** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Valve\Steam\SteamApps\trashedteen\sourcesdk_content\hl2\mapsrc\mess.bsp" "c:\program files\valve\steam\steamapps\trashedteen\half-life 2\hl2\maps\mess.bsp"

The command failed. Windows reported the error:
"The system cannot find the file specified."

I'm sure it compiling fine, I just can't find the proper directory to save in.
 
Make sure you've got a directory called c:\program files\valve\steam\steamapps\trashedteen\half-life 2\hl2\maps\ otherwise it won't copy there.

Otherwise, that's where it goes.

-Angry Lawyer
 
Yes, the folder exists but none of the original half life 2 maps are in the folder, just two folders named 'graphs' and 'soundcache' and BSP named 'sdk_shader_samples'.
 
You won't get the original Valve maps in there - they're locked in GCFs.

Try C:\Program Files\Valve\Steam\SteamApps\trashedteen\sourcesdk_content\hl2\mapsrc\mess and copy it to the aformentioned folder.

-Angry Lawyer
 
Ok, I just tried that method and got the same results, you did want me to copy the saved version of my map to the hl2/maps directory?
 
where do you have youre .vmf saved?

-dodo
 
C:\Program Files\Valve\Steam\SteamApps\trashedteen\sourcesdk_content\hl2\mapsrc
 
Ok, I just started a new map and thought I'd try my luck compiling and it worked, it compiled to BSP and ran it in Half Life 2. Not sure what ther problem was but all I get now is a 'node graph out of date' and the map works fine, is that a problem? Thanks for the help.
 
"Node Graph Out of Date" means that the AI Nodes on the map have changed since last compile. So, the map builds them itself, and then stores them, fixing the problem itself.

-Angry Lawyer
 
Ok, well my maps running fine now, thanks all for the help.
 
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