the noobest problem i have ever had

  • Thread starter Thread starter utra
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utra

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ok i have lerned a lot of basic technecs like brushes and texturing etc, but i still have huge problems with props. whenever i make a prop it ehter dosent apper at all or it dosent work the way i want it to e.g using a table model from cs_office im trying to make a table (duh) but no mater whitch prop entety i use it never shows can someone please tell me how to make props work :(
 
You have to use the right classname for the .MDL you've chosen. Moving objects like barrels are prop_physics; some tables are physics, but to my knowledge they're generally prop_static. Check that the fade distances in the prop's properties are properly (+5 Repitition of "Prop") set to -1 and 0.
 
the table it prop_static and it dosent shou up at all :( ill check fot the distents props next....
 
tables are more often prop_physics !

also, check the properties of the prop:
• Start Fade Dist : -1
• End Fade Dist : 0
 
To my knowledge, what you want to move and obey the laws of gravity, bouyancy, etc. you make it prop_physics. If you want it to be rock solid you make it prop_static. No?
 
iMMuNiTy said:
To my knowledge, what you want to move and obey the laws of gravity, bouyancy, etc. you make it prop_physics. If you want it to be rock solid you make it prop_static. No?

No. Some props are programmed as prop_physics, and if youa dd them as prop_static, Hammer will delete them from your map whith compiling. sometimes you can use entities like prop_physics_override, but that does not always work.
 
You have the option of disabling movement of prop_physics/_override by checking the start disabled flag
 
Yep, Motion disabled...
used for -example- radiators to be hang on walls, while they are actually physics props.
 
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