ok i got this little trap set up. you press a button and there are three little beams that appear in an area. when you cross the beam (a env_beam and trigger_hurt combo), little sparks and smoke fly and you recieve damage. this is what i accomplished so far. one thing i want to do however is to have a buzz sound play when a player crosses the trigger hurt, but i am no good with ambient_generics or soundscapes at all. so my question is how do i make a buzz sound play for a player who crosses the trigger_hurt?