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I am trying to make in my map (for HL2CTF) a trigger text, that is only triggered by a prop (in this case a physics object, that can be picked up and thrown). I have tried making a trigger_multiple and setting every possible flag so it'll accept a physics object as trigger but it didn't work. I have also tried multiple output types (OnTrigger, OnStartTouch) but none seem to work. I am a newb at mapping, I've done some reading on editlife.net but those tutorials didn't help with this issue sadly.
So how can I make it so only a physics object can trigger the text? What is best entity to use? Trigger_multiple?
Thanks in advance and I apologize if this question was asked before, but I couldn't find it w/ search on this site.
So how can I make it so only a physics object can trigger the text? What is best entity to use? Trigger_multiple?
Thanks in advance and I apologize if this question was asked before, but I couldn't find it w/ search on this site.