Undertow Remake

Kyorisu

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Lord knows if anyone still cares about the thing but heres some more screens. I'll get a playable version out once I fix up some holes I created redoing some areas (not pictured).



And yes fear my blue crowbar.
 
nice - its progressed very nicely
cant wait kyo
any chance you can add infonodes to throw a load of combine in it?
 
I'll keep that in mind. All I'd have to do is clone all the cubemaps and change them to infonodes.
 
i really wish more mappers would do that - it adds so much more to the dm game when you can spawn squads of combine to hunt you down
<3
 
Download now available http://kyorisu.atspace.com/

I'm working on adding nodes for npc usage too. I'll get that out with the other updates. The small list I can think of are on the site. Email me with any comments/suggestions you may have.

/edit I found some embarrasing holes just now. I'll get a new version up in a few mins

/edit 2 Ok mostly fixed theres an hole in one of the tunnels caused by a nodraw brush penetrating into the world brush. But I couldn't be bothered doing another compile for such a small problem (it's not that noticeable)

So go get it now at http://www.badongo.com/file/314985
 
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