I have just recently ported over a half life map into half life source and have encountered various problems with it. All of my doors are pitch black and do not move, even when i have set their origins to the hinge, is there a new entity I am meant to use for this?
Secondly is there a way to make a brush not cast shadows? I am trying to execute a special lighting effect which requires this.
Thirdly my brush based elevator is also pitch black and refuses to work. Do brush based entities not work so well on source or something?
Thanks in advanced for the help.
Secondly is there a way to make a brush not cast shadows? I am trying to execute a special lighting effect which requires this.
Thirdly my brush based elevator is also pitch black and refuses to work. Do brush based entities not work so well on source or something?
Thanks in advanced for the help.