Loke
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- Jul 18, 2003
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Taken from this link at ubi.com.
Recover health? Emotional story? Can't wait to hear "This time, it's personal!". Seriously... this just killed of my hopes in this game. Ugh.
These new detials were posted by SFLUFAN over on the IGN boards and is information from the next issue of EGM magazine
Here are the facts:
- the game has been in development for nearly 2 years now
- after the debacle known as Suckdown...I mean Lockdown, development was taken away from Red Storm and given to Ubi-Montreal
- you will play as one character, don't ask me his name because I didn't care to remember it - all I remember is that it was some generic tough-guy white man name (Ding Chavez does make a return though)
- you will have 2 or 3 teammates who will have unique (ie, "cliche") personalities
- the game will be presented using the "Half-Life" (yes that is exactly what they said) style of storytelling using only the first-person perspective and no cutscenes (not that there were very many cutscenes in the previous games anyway)
- the game will have lots of destructability/interactivity in the environments and you will be able to do stuff like rappel down the sides of buildings and fast-rope out of choppers
- it appears that there will be no pre-mission planning phase (just like Suckdown) rather you will issue commands "on-the-fly" (like in Raven Shield)
- it will be a more "cinematic" presentation as your teammates will engage in conversations and ARGUE during the missions
Let me stop right there for a second. Conversations? ARGUE? These are elite counterterrorist operatives. They don't argue or converse with one another on a mission. Do you know what happens in real life if you "converse" or "argue" on a mission such as this? YOU ****ING DIE - THAT IS WHAT HAPPENS TO YOU!!!
- game is not using any form of the Unreal engine that previous R6 games used nor is it using the GR:AW engine, it's using its own graphics engine.
And here is the kicker that about caused me to laugh/cry/vomit/scream simultaneously was I was reading the article at Borders:
THE GAME WILL FEATURE A "HALO-STYLE" HEALTH SYSTEM WHERE YOU WILL RECOVER YOUR HEALTH IF YOU STAY OUT OF THE ACTION FOR A BIT!!!
Recover health? Emotional story? Can't wait to hear "This time, it's personal!". Seriously... this just killed of my hopes in this game. Ugh.