volume on ambient_generic

Firkat54

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Joined
Mar 19, 2005
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I'm working on a subway map, but the ambient_generics play way too loud. Here are the settings:
Code:
Name: sound_train_move
Sound Name: train_freight_move1
Volume: 5 (had it at 10, then 5, then 2, then back to 5 no changes at all)
Dynamic Presets: None
Start Volume: 5
Fade In Time: 0
Fade Out Time: 0
Pitch: 100
Start Pitch: 100
Spin Up Time: 0
Spin Down Time: 0
LFO type 0)...: 0
LFO rate: 0
LFO mod pitch: 0
LFO mod vol: 0
Incremental Spinup Count: 0
Max Audible Distance: 400
Source Entity Name: none
 
Use the raw WAV path instead of the GameSound entry.
 
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