What is so special about the HL2 AI?

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^Thomas^

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Almost one year ago Valve told us that most of the AI in HL2 is unscriptet. People played the beta and discovered that many of these things were scriptet. Like the huge event in a "old" movie when we saw a combine kicking the door open, then shoot trough the window. People said these things were scriptet, and scriptet AI is very easy to make these days, very boring to, and has none replay value.
 
The "beta" is more than one year old. The game has changed a lot since then.
 
^Thomas^ said:
Almost one year ago Valve told us that most of the AI in HL2 is unscriptet. People played the beta and discovered that many of these things were scriptet. Like the huge event in a "old" movie when we saw a combine kicking the door open, then shoot trough the window. People said these things were scriptet, and scriptet AI is very easy to make these days, very boring to, and has none replay value.

1st thing that comes to mind when i read your comment. :flame:

WOW! ITS NOT A BETA! :flame:

It was the stolin BUILD. Meaning you CANT compare it to the REAL thing. :flame:

The ai is NOT scripted. YES there will be scripted events (ALL games need them to tell a story). :flame:
 
^Thomas^, you warez-using, pointless-thread creating fool.

Your constant trolling of this board has led to the ban that I am now imposing on you. Bye!
 
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