What should i use to code.

Fliko

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Hi,
I was planning on editting Half-life 2, and making it really messed up.
I wanted to edit the code, but i don't know what program to use, and how to use it, i just want a simple easy program, that shows me code, that most people can understand, even those people who aren't experinced in any type of code, like C++ . I have editted games like Everquest, and Warhammer 40k:Dawn of War, but i used extremely simple modding tools, that would show me the code to edit.
Thank you.

(Don't worry, i editted Everquest on that Single Player Tutorial, it should be legal :cheers: )
Edit: Changed some stuff, to make some more sense
Edited Edit: I guess i could just use the readmes in the copyed files (Mymod), but still, is there a program that can organize this?
 
To make a mod you're gonna have to learn some proper c++

I would suggest MSVC++ for editing and compiling and stuff.
Anda nice book for learning, plenty good ones at any book store, just pick one that looks nice :P
 
To make a mod you _need_ to know all the fancy C++... You could do some basic scripting (just change a few things around but still use HL2 stuff) but to do advanced stuff and create something other than just normal HL2, you need coding knowledge.

http://www.defiant00.com/HL2Mods/
If you are looking for a compiler, go there for instructions on ones that work.

You gotta use a _lot_ of thinking power when editing a game like HL2... It's more than just flipping switches unfortunately ;)

Oh and maybe try level editing? If you don't know how to code, that should be easier and you get to control gameplay and all... It takes a lot less time to learn mapping than coding :)
 
Ahh, i understand the brain power, My brother left a Visual Basic 6.0 Programmer's Guide, i imagine that should have some C++
Yes, i just wanted to edit, i was always interested into mapping, but never learned it, and tutorials, never showed enough.
Thank you
 
no. Visual Basic is completely different that C++. The book will not help with C++.
 
Butit can't compile anything in the HL2 SDK without extreme modification :P
 
MSVC++ is nice for editing C++.

Learning C++ is pretty difficult, needs lots of time, effort, and practice. And then actually modifying the SDK is, I imagine, an ass load of work.
 
I'm learning C++, im 14, and I have a ton of times on my hand.
Of course im just begenning with it.

I must say learning previous languages even if they were low level(Javascript\PHP(Html obviously)).

Overall C++ is quite nice. Im far from understanding the SDK on a decent level.
 
Did u Edit WH40K be4 or after the time u leant it to me????

I should ask much less from u lol i mooch to much.
 
Let me put it this way. The Source SDK requires extensive knowledge of C++ and how the game engine works in general. Mod coding is not for beginners; if you have no idea what you are doing the chances are that your code will never work the way it is supposed to.

I suggest you start learning C++ basics, then start figuring out how to implement API's like Winsock with it, then start thinking about HL2 modding.
 
i am half way through a c++ book called sams teach yourself c++ in 21 days and its really good. i have to say im only half way through it and its been a good couple of months but i guess if you did each section everyday it would probally only take 21 days.
 
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