Awsome source videos, but i was wondering what type of lighting / shadowing valve will use for halflife 2 and source.
From the looks of it, their is dynamik shadows but the lighting seems a little weird. Is that becuase this is a beta or is that the real / final lighting that HL2 will have? Ive noticed alot of the peeps that actually have played it only run it on medium settings, does the higher mode support better lighting/shadowing?
***I did a search and it came up with nothing on what hl2 uses for this stuff***
From the looks of it, their is dynamik shadows but the lighting seems a little weird. Is that becuase this is a beta or is that the real / final lighting that HL2 will have? Ive noticed alot of the peeps that actually have played it only run it on medium settings, does the higher mode support better lighting/shadowing?
***I did a search and it came up with nothing on what hl2 uses for this stuff***