lans
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- May 13, 2004
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Now before you start saying "it's just a beta test for the netcode", I know that most of you are aware that the current seals and phoenix models will mostly likely not change (I hope I'am wrong though)
I was really hoping valve would read this thread - the current models for cs:s aren't really that good looking - at least not at par with any HL2 model (including the NPCs). Yes it is a MP game, yes we need all the FPS, but for today's standard of graphics the models aren't that particularly good. There does seem a total lack of bump or normal mapping and while the animations are fantastic - the models themselves kinda look boring. The phoenix has a "pointy" cone head that looks pretty stupid and the eyes which are supposedly source's charm look textured - and don't seem to have that wet and gloss we saw in G-man's or in other HL2 models. The grenade thing is a nice touch, but the pouches don't seem filled and often flat.
I was hoping that the cs:s models at least had the "abs" or muscles bulging out like in games such as Far cry or doom 3 - but considering that these guys are running around de_dust with heavy weaponary - their anatomy reminds me of thin tall men, than broad and musclar hardened warriors. C'mon valve - make them detailed and bumpy so that they look like proper fighting men.
I mean even the HL2 monsters seem to be more detailed than these folks.
Otherwise I love the animations - I just want the models to look nice too, they do look considerably low poly (for a 2004 game) and there are some people who have been holding on a radeon 9600+/fx5700+ cards since last year just to see this kind of detail, and having seen it so in games like D3 and Far cry, makes us more intrigued at how they'll look considering source's amazing ability to create realistic humans.
Just my 5 cents.
I was really hoping valve would read this thread - the current models for cs:s aren't really that good looking - at least not at par with any HL2 model (including the NPCs). Yes it is a MP game, yes we need all the FPS, but for today's standard of graphics the models aren't that particularly good. There does seem a total lack of bump or normal mapping and while the animations are fantastic - the models themselves kinda look boring. The phoenix has a "pointy" cone head that looks pretty stupid and the eyes which are supposedly source's charm look textured - and don't seem to have that wet and gloss we saw in G-man's or in other HL2 models. The grenade thing is a nice touch, but the pouches don't seem filled and often flat.
I was hoping that the cs:s models at least had the "abs" or muscles bulging out like in games such as Far cry or doom 3 - but considering that these guys are running around de_dust with heavy weaponary - their anatomy reminds me of thin tall men, than broad and musclar hardened warriors. C'mon valve - make them detailed and bumpy so that they look like proper fighting men.
Otherwise I love the animations - I just want the models to look nice too, they do look considerably low poly (for a 2004 game) and there are some people who have been holding on a radeon 9600+/fx5700+ cards since last year just to see this kind of detail, and having seen it so in games like D3 and Far cry, makes us more intrigued at how they'll look considering source's amazing ability to create realistic humans.
Just my 5 cents.