Geronimous
Newbie
- Joined
- Aug 26, 2004
- Messages
- 399
- Reaction score
- 0
Heya
Well besides working along on BM:S, I also started my own map for Counterstrike:Source.
I am rebuilding an exsisting building from my own town. I know this usually creates big problems with the proprtions, but I will give it a go nevertheless.
But for real, it is an interesting place.... the world's biggest indoor skiing track
Because the hall is so huge, I unfortunally cannot include it in the map. But the building and the surrounding area is cool and big enough to make an interesting map out of.
I am currently in the first stage: rough mapping to get all proportions and sizes correct. After that I will open it for beta testing, and after that the custom textures and models will be made to add the finishing touch. It's gonna take me a looong time to make this baby, but I hope to deliver a very playable map.
I started work on the exterior of the building. If I got that right, I can work my way inside and add props.
I have good access to almost the entire building, I used to work there but left after 2 years. I was with it from the days of construction so I know all ins and outs. I still have acces and tons of reference material. I can easily go in and take pics of all the textures I will need
Ideas for mapname:
• cs_indoorski
• cs_indoorskiresort
• cs_snowworld
Previous updates:
http://members.home.nl/jaccohendrix/sw_frame_test0001.jpg
http://www.zerofourtyfive.nl/hl2/sw_landgraaf/wip000.jpg
http://www.zerofourtyfive.nl/hl2/sw_landgraaf/wip001.jpg
http://www.zerofourtyfive.nl/hl2/sw_landgraaf/wip002.jpg
http://www.zerofourtyfive.nl/hl2/sw_landgraaf/wip003.jpg
Latest Update:
and to compare it with the real thing:
Well besides working along on BM:S, I also started my own map for Counterstrike:Source.
I am rebuilding an exsisting building from my own town. I know this usually creates big problems with the proprtions, but I will give it a go nevertheless.
But for real, it is an interesting place.... the world's biggest indoor skiing track
I am currently in the first stage: rough mapping to get all proportions and sizes correct. After that I will open it for beta testing, and after that the custom textures and models will be made to add the finishing touch. It's gonna take me a looong time to make this baby, but I hope to deliver a very playable map.
I started work on the exterior of the building. If I got that right, I can work my way inside and add props.
I have good access to almost the entire building, I used to work there but left after 2 years. I was with it from the days of construction so I know all ins and outs. I still have acces and tons of reference material. I can easily go in and take pics of all the textures I will need
Ideas for mapname:
• cs_indoorski
• cs_indoorskiresort
• cs_snowworld
Previous updates:
http://members.home.nl/jaccohendrix/sw_frame_test0001.jpg
http://www.zerofourtyfive.nl/hl2/sw_landgraaf/wip000.jpg
http://www.zerofourtyfive.nl/hl2/sw_landgraaf/wip001.jpg
http://www.zerofourtyfive.nl/hl2/sw_landgraaf/wip002.jpg
http://www.zerofourtyfive.nl/hl2/sw_landgraaf/wip003.jpg
Latest Update:

and to compare it with the real thing:
