U
ultrix
Guest
i wonder will that yellow-textured basic map be a good feature...
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Originally posted by 2ltben
Would displacement mapping and/or the impact craters make us be able to modify textures realtime in extremes? A la digging your own foxhole in a WW2 mod or have impact craters create realtime from a rocket or grenade?
I'm not overly excited about the orange map; when producing maps for HL, I'd always create the brushes to fit the textures. I found it easer to visalize what the map would look like (what sort of theme I was aiming for) when drawing the textures is PS. Hopeflly there will be the option to texture 'as you go' as well.
Originally posted by TPBin
Yep, your gonna be able to do a hell of a lot with the new engine, i'm looking forward to mapping a load of stuff. I remember using worldcraft, and how you could see what the hell u just built because everything was pure white.
I'm definately happy and looking forward to the orange stuff :cheers: