On your right side there's a building you can enter. If I remember correctly, there's a bridge at your right when you enter this part of the level. Under that bridge there's a medic helping someone in need. Somewhat further, and a bit to the left, you can find the entrance to the building on...
I think you can find the drawing somewhere along the coastline. There's a part with a blue force field that can be disabled by letting the combine APC fall into the sea. In the vicinity there's a generator (or something liked that) surrounded by a fence that is broken. You can find the drawing...
Go to the side you're facing, using the stairs (back to the bridge you crossed). You should see a room filled with lasers beams. Make you're way through it to get to the last generator.
There's only one thing to say about Rammstein: they're the best :)
Sehnsucht is my favorite album, but I love their other work too. I hoped they indeed would change their music a bit back to Herzeleid-style, but the new stuff is good too.
That's the scariest level I've ever played. Everybody should try it out!
Doom3 was scary at start, but got annoying soon. IMO Ravenholm is scarier than Doom3 because it's balanced correctly, but I wouldn't call it 'scary'.
The first time I played the game, setting up the turrets was the most difficult part. Second time I played it, I just turned the turrets 180 degrees and put them back in their boxes, I hardly had to fire a shot.
So now I say the fight with the two gunships right before entering Nova Prospekt...
First try to reload a save game and see if the same problem is occuring. If that isn't helping, type ai_disable in the console and see if that helps (and btw, you're not running an illegal copy, aren't you?). If that doesn't help, open the console again, type sv_cheats 1 and noclip and fly...
I got to feel pitty for them; in the trainstation level they had a hard time trying to hit me with their stun battons and they hardly were any challenge in later levels, on all difficulty settings.
Wow! That energy ball can you get you amazingly high. How do you do it? Is it like a gravity jump, or do you just need to shoot the ball at a flipped desk that's placed on a cabinet?
In the room next to the barrel room you'll see some pipes. Just walk on these pipes and jump on lower pipes to get to the wheel handle. Turn the handle; the water will now rise in both rooms. Now go back to the barrel room and make your way through the underwater pipe.
In another thread somebody pointed out that the combine AI may be using map nodes for pathfinding, like in HL1, and that the DM maps may not have these nodes. I can get zombies and antlions to run around though, I don't think the AI pathfinding for combine and zombies/antlions would differ...
I assume that the generator on the right is the one where you have to get through a room full of lasers? Well, once you shut off that one, just go back through the room with lasers (which you disabled now) then turn left to get to the main hall again, straight ahead using the other stairs, turn...