Cons Himself
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- Oct 14, 2004
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Dear mods : I hope its ok to put this here as it kind of involves both aftermath and HL2....
Anyway, my point basically is this:
We have heard Aftermath being called an 'Episode' in the HL2 story and a lot of people have therefore made connotations between the 2 original HL expansions (OpFor and BlueShift) and Aftermath.
From what I read on the scans (norty meh hehe) of the PCG preview article, it seems that Aftermath is going to be Steam only. This obviously cuts costs for Valve but it raises some interesting questions about HL2 and its future in general...
What is the difference between an 'Episode' and a traditional expansion?
Obviously the first difference seems to be that distribution will be online only. Does this mean we will have to pay for it? Well im not sure. Traditional expansions (OpFor etc) tended to be about half the length timewise of the original game with new features, MP modes, enemies, weapons and AI. Ie, a total overhaul of everything except the graphics engine (though BlueShift included the HD pack, the engine wasnt changed).
However, traditional expansions often take at least a year to a year and a half to develop. This may give us a clue as to why Aftermath has been called an 'Episode' rather than an expansion. It will be SP only, and a LOT shorter than a traditional expansion. As I see it the cost element depends on the length of the gameplay and the freshness of the gameplay.
As Im sure many of you will remember, we were all happy to shell out 25 quid on OpFor cos it was like a breath of fresh air at the time: more HL gameplay, yes, but sufficiently different to avoid being repetitive.
I hope Aftermath will be like OpFor in this respect but something tells me its just going to be 'more of the same' with no real changes, and without the length of a proper expansion. Like an extra few levels if you like. Which there is nothing wrong with, believe me, ill be the first one in that Steam line gagging to DL it!
Will the announcement of Aftermath preclude future development of traditional expansions from different viewpoints for HL2?
Probably yes: Valve has indicated a preference for Steam distributed 'episodic content' in interviews stretching back over a year back to the announcement of HL2. Hell, they didnt even include a proper manual for the Retail version of HL2 which shows that they really do see Steam only distribution as the way of the future, although they didnt have the balls to try it with HL2 given the market conditions at the moment, the extra content seems like it will all be online only.
Will this mean more content?
I hope so yes, because if Valve will be cutting costs through Steam only distribution, hopefully we can expect some kind of meaningful episode every 8 months or so, whether it be DoD: Source, Aftermath, The Lost Coast or the fabled 'Alyx Back-story'. We've already had HL2DM, and numerous expansions to CS:S, so heres to the future on the official content front. However, the content will probably come through in 'drips and drabs' rather than a big expansion every couple of years (as it was with HL)...
Anyway those are my thoughts, like to see what everyone else thinks.
Anyway, my point basically is this:
We have heard Aftermath being called an 'Episode' in the HL2 story and a lot of people have therefore made connotations between the 2 original HL expansions (OpFor and BlueShift) and Aftermath.
From what I read on the scans (norty meh hehe) of the PCG preview article, it seems that Aftermath is going to be Steam only. This obviously cuts costs for Valve but it raises some interesting questions about HL2 and its future in general...
What is the difference between an 'Episode' and a traditional expansion?
Obviously the first difference seems to be that distribution will be online only. Does this mean we will have to pay for it? Well im not sure. Traditional expansions (OpFor etc) tended to be about half the length timewise of the original game with new features, MP modes, enemies, weapons and AI. Ie, a total overhaul of everything except the graphics engine (though BlueShift included the HD pack, the engine wasnt changed).
However, traditional expansions often take at least a year to a year and a half to develop. This may give us a clue as to why Aftermath has been called an 'Episode' rather than an expansion. It will be SP only, and a LOT shorter than a traditional expansion. As I see it the cost element depends on the length of the gameplay and the freshness of the gameplay.
As Im sure many of you will remember, we were all happy to shell out 25 quid on OpFor cos it was like a breath of fresh air at the time: more HL gameplay, yes, but sufficiently different to avoid being repetitive.
I hope Aftermath will be like OpFor in this respect but something tells me its just going to be 'more of the same' with no real changes, and without the length of a proper expansion. Like an extra few levels if you like. Which there is nothing wrong with, believe me, ill be the first one in that Steam line gagging to DL it!
Will the announcement of Aftermath preclude future development of traditional expansions from different viewpoints for HL2?
Probably yes: Valve has indicated a preference for Steam distributed 'episodic content' in interviews stretching back over a year back to the announcement of HL2. Hell, they didnt even include a proper manual for the Retail version of HL2 which shows that they really do see Steam only distribution as the way of the future, although they didnt have the balls to try it with HL2 given the market conditions at the moment, the extra content seems like it will all be online only.
Will this mean more content?
I hope so yes, because if Valve will be cutting costs through Steam only distribution, hopefully we can expect some kind of meaningful episode every 8 months or so, whether it be DoD: Source, Aftermath, The Lost Coast or the fabled 'Alyx Back-story'. We've already had HL2DM, and numerous expansions to CS:S, so heres to the future on the official content front. However, the content will probably come through in 'drips and drabs' rather than a big expansion every couple of years (as it was with HL)...
Anyway those are my thoughts, like to see what everyone else thinks.