ahoi...got a question.

xC4RN4G3x

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lets say i was making some sort of vehicle...and there are other parts in the scene because u cant make the vehicle as a whole since it has various parts(example: wheels, windshields, mirros, etc.) and after i finished this vehicle i only wanted to export the final product(not the other parts) so i select the vehicle with the mouse tool. i export it and then import it into another scene. how come some of the verts are broken? i dont mean broken like broken...but like when u click a vert and u click break it makes it like 4 verts. i got this in some parts of my model...and it took me a while to figure out why my smoothing was totally messed up. i'm guessing that this problem occurs because some verts arnt properly welded in the orginal model? btw...if anyone could help me use the materials to create a chrome and glass material...that would be really useful. does anyone know where i can get a hdri plugin that works pretty well? yeah....lots of questions....sorry. :)
 
exporting to other formats triangulates your models if u want to pass a model from one scene to another use "file>merge"
as for hdri you dont need a plugin for it :S.
 
how do i use hdri then? and where can i get some premade materials for like chrome and glass?
 
lol alright i'll get on msn. but not today. i'm too busy today. i'll get on tomorrow. thanx :D
 
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