Another Rick Ellis Interview

synth

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Rick Ellis answered a bunch of community questions over at the BlueWolf72 forums. The responses are mostly stuff we know already, and some of it is related to editing with Hammer and XSI. Here's an interesting quote:
Question: What kind of AI behavior can we expect in HL 2? Will the enemies react also to sounds? (Like they can hear your footsteps in a hallway or a gun battle in progress, which they come to give reinforcements)

Rick Ellis: Yes enemies can hear things like your footsteps or even grenades in the air (they will run for cover if you throw grenades at them). They also react by sight, shooting you when they see you, or fleeing from being run over by a vehicle. Additionally, enemies in squadrons will ?inform? each other that they notice something so they will work together to eliminate the threat.
Find the rest of the interview at the BlueWolf72 forums.
 
I don't personally get why articles such as these are made out to be so major, apart from the fact that someone on the project is actualy talking about it. Haven't we already heard all this before? and before then too?
 
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