Quartz Botanica
Newbie
- Joined
- Nov 14, 2004
- Messages
- 122
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I've always noticed that textures ahead of me on the ground are blurry until I am close to reaching them, and as I advanced further the line between clear and blurry followed ahead of me.
But it's worse and on walls as well, in Half-Life: Source.
Why is this noticeable? And can I stop it being noticeable?
But it's worse and on walls as well, in Half-Life: Source.
Why is this noticeable? And can I stop it being noticeable?