Came a f*cking brick, or, Dead Space 2 on this month's GI

The game was certainly a better horror/survivor game than RE5.

I know what I am saying will cause many heads to asplode, but I found Dead Space to be the best survival Horror game I have played sice RE2 on the PSX.
 
Well, Silent Hill 2 is always going to be THE best survival horror title.

I still prefer the original first RE to RE2.
 
Well, Silent Hill 2 is always going to be THE best survival horror title.

I still prefer the original first RE to RE2.

Never got into the Silent Hill games, the controls always gave me more frustration than the games gave me enjoyment. Not that I haven't tried to play it again since but none of my recent computers would run it without visual **** ups :(. The same's happened with Bioshock now I've upgraded to Win7.
 
The Resident Evil remake for the Gamecube, Dino Crisis and the very first Silent Hill are the best in my book, Dead Space showed some stiff competition though.
 
It would be sweet if they could bring your upgrades from a save file on the first one to the sequel, ala Mass Effect 2.

Also, it would be much appreciated if you could up the difficulty on your second playthrough this time around. I started the first game on medium but wasn't used to the controls and found it too hard, so I switched to easy. Call me a wimp but I still enjoyed it.
 
More on Dead Space 2. (I know, ign. Oh noes)

Basically the game takes place on Sprawl, a space station built around one of Saturn's moon shards; the environments will be much more open. Isaac will talk. One of the new guns is called the Javelin. And probably most importantly, there will be multiplayer.
 
Oh god yes. Not sure if I like the idea of "feeling superior" at moments. The idea of being vulnerable at all times is what I loved most, besides the buckets of blood and gore. Hope multiplayer = coop or something.
 
If you read the comments at the bottom there's something about friends playing as the necromorphs. Not sure if it's true though. I'll try to find a better source.
 
Now that I think about it adding moments of being superior to the enemy is just stupid. The game is a survival horror where you can be ambushed or raped at any moment. Adding any points where you become a super mother ****er just kills that tension and sense of vulnerability.
 
No it isn't, it's another cash cow sequel, the first wasn't even that good ffs.
 
I am interested in this. I could do without multiplayer, though. Unless there's coop.
 
Is he still fiending pussy after all this time?

I wonder if he'll have a new motivation, instead.
 
Now that I think about it adding moments of being superior to the enemy is just stupid. The game is a survival horror where you can be ambushed or raped at any moment. Adding any points where you become a super mother ****er just kills that tension and sense of vulnerability.
I dunno, as long at they don't overdo it, this sounds like a welcome inclusion. Resident Evil 4 for example, my heartthrob of the last generation (and the game I consider Dead Space to be somewhat a spiritual sequel to, far more than that other Resident Evil), would progress your power until every enemy is nothing more than a harmless target for your gleeful murder. Not too long after though you'd be up against new enemies that are far tougher and suddenly that shotgun that you were all safely cuddled up with becomes about as useful as blowdarts.

That's the pacing I like to see; tricking you into thinking you're a badass before cruelly reminding you that you're still at the games mercy.
 
Well he'd been driven insane by the Marker by the end of the game so I'm sure his dead gf will be the last thing on his mind now.

I dunno, as long at they don't overdo it, this sounds like a welcome inclusion. Resident Evil 4 for example, my heartthrob of the last generation (and the game I consider Dead Space to be somewhat a spiritual sequel to, far more than that other Resident Evil), would progress your power until every enemy is nothing more than a harmless target for your gleeful murder. Not too long after though you'd be up against new enemies that are far tougher and suddenly that shotgun that you were all safely cuddled up with becomes about as useful as blowdarts.

That's the pacing I like to see; tricking you into thinking you're a badass before cruelly reminding you that you're still at the games mercy.
True. Hope they add some new and creative Necromorphs here.
 
No it isn't, it's another cash cow sequel, the first wasn't even that good ffs.

Visceral Games seems to take this franchise very seriously.

Well he'd been driven insane by the Marker by the end of the game so I'm sure his dead gf will be the last thing on his mind now.

True. Hope they add some new and creative Necromorphs here.

Something about killing lipless babies.

Is it just me or does killing babies seem to be a motif in Visceral's games?
 
As long as you can drop kick them like the tentacled fetus aliens in the first game I'll be happy.
 
"He's a little bit more of a veteran, and he's going to have a voice," executive producer Steve Papoutsis told the magazine. "He's going to relate through dialogue and story, and have more of a take-charge attitude this time around."

Something tells me Issac is going to be a cliche action douche.
 
Nah I think that means he more of an authority in what he is doing this time now, more say in actions since he can talk now, he was just basically bossed about in the first.
 
The Resident Evil remake for the Gamecube, Dino Crisis and the very first Silent Hill are the best in my book, Dead Space showed some stiff competition though.
I heard talk that there's a Silent Hill 1 remake in the works. If that's true, then no other game stands a chance for the best survival horror of all time.

IF, (and that's a big if) Konami doesn't f**k it up because of the casual noobs.

I liked Dead Space. Played it on the consoles, but probably leagues better on a good PC setup. I haven't had a decent gaming PC since 2006. :( Also, DS was too easy even on the hardest settings imo. Great setting too as I loved the Ishimura. BTW, for some reason DS reminded me of Mass Effect. Especially the graphics.

Any idea where part 2 is taking place?
 
Nah I think that means he more of an authority in what he is doing this time now, more say in actions since he can talk now, he was just basically bossed about in the first.

Given that he surely has a severe case of PTSD and mental scarring I'm surprised he can speak at all, much less have a 'take charge' attitude.
 
You'd be surprised what good drop kicking an infected baby can do for a healthy human mind.
 
What makes you think Isaac's was healthy?

MAYBE HE LIKED DONKEYS IN UNSPEAKABLE WAYS.

Isaac - Mr. Hands of the Future?
 
Dead Space would've been cooler if you had choices and consequences. For example, during the situations where the Ishimura was in bad repair, or decaying orbit you could've decided on a different course of action, or just let the ship's orbit decay and collide with the planet on purpose, or join the Uniontology cult. So much wasted storyline potential.
 
What makes you think Isaac's was healthy?

MAYBE HE LIKED DONKEYS IN UNSPEAKABLE WAYS.

Isaac - Mr. Hands of the Future?
I laughed. I honestly find the lack of Necromorph-on-Kendra/Nicole porn disturbing.









YEAH I SAID IT WHAT OF IT MOTHER F*CKER
 
Dead Space would've been cooler if you had choices and consequences. For example, during the situations where the Ishimura was in bad repair, or decaying orbit you could've decided on a different course of action, or just let the ship's orbit decay and collide with the planet on purpose, or join the Uniontology cult. So much wasted storyline potential.

I actually enjoyed the linear narrative of Dead Space. I think having decisions would have detracted from the story. Leave choices and consequences to Mass Effect.
 
Dead Space would've been cooler if it weren't SO ****ING BORING AMIRITE
 
Yeah plus its not like his predicament in the first game gave him much choice, it was either fix the ship or die, which basically led him to the marker and down to the planet which hosted it. Really his only choice was survival.
 
I actually enjoyed the linear narrative of Dead Space. I think having decisions would have detracted from the story. Leave choices and consequences to Mass Effect.
but I wanted to see the Ishimura smash against that planet at terminal velocity and explode into a mass of molten twisted metal.

I feel the need to play something violent and destructive.

/me loads up GTA IV
 
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