S
shadowkiller
Guest
How do i make a custom water material? I have all the bump/normal maps and things, i just need to know how to assemble it all and import it. A tut would really help. 
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// rae/raewater01.vmt
"Water"
{
"Water_DX60"
{
"$fallbackmaterial" "rae/raewater01_cheap"
}
"$abovewater" 1
"%compilewater" 1
"$bottommaterial" "rae/raewater01_beneath"
"$surfaceprop" "water"
}
// rae/raewater01_beneath.vmt
"Water"
{
"Water_DX60"
{
"$fallbackmaterial" "rae/raewater01_beneath_cheap"
}
"$abovewater" 0
"%compilewater" 1
"$surfaceprop" "water"
}
ChoGGi said:see if this helps
http://members.shaw.ca/jimht03/normal.html