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Steam - Update News, Friday, July 22 2005
Play-testing Day of Defeat: Source has taken over the Valve offices. We're expecting DoD fans and new players alike to have a blast with the game when it's released later this summer. Polishing work is being done right now on the player animations, as well as lighting work on the various maps. Current favorite features include the new grenade stun effect, and the ability to deploy the machine gun on any surface.
are u a deadhead? i bet you areEnnui said:I'm delighted!
[DoD]Agent~0 said:Player skins in those pics are WIP
Mugsy said:The tank still points towards the axis spawn, and behind it is a sniper house, where the sniper tower used to be. We just have the two axis players coming from that way in the screenshot.
PickItUp said:Thanks Frank Black. Thunder_Weenie could elaborate on this point but I think with your post, it's not necessary. I have worn repro german uniforms and the problem that most people have is that they assume the "waist belt" is a belt similar to those that hold up your pants. Its quite different as your info and picture point out. It is a belt that is worn very used to support an infantrymen's loadout. Ammunition, breadbag, shovel, etc. It has nothing to do with keeping pants up. Again as your info and picture also point out, it does give the illusion of very long legs. I can assure you however that the player is proportionate.
Possibly compounding the problem is that the jacket length is a bit shorter than it should be. This is a compromise we have made based on inablity to simulate cloth. With a longer more correct tunic, when the leg is lifted to 90 or more degrees, 1 of 2 problems occurs:
1) the tunic cuts into and disappears into the leg
or
2) It moves with the leg, disappearing into the hips/abdomen and stretching terrbily along the side.
The model is our best compromise of the 2 problems above combined with our attempt to keep the uniforms as authentic as possible.
Originally posted by Frank Black said:This what I found:
"The resulting uniform was an optical illusion which made every soldier wearing it appear several inches taller than he actually was. The short length of the jacket and the high position of the waist belt fooled the mind's eye into seeing almost every German soldier as a tall nordic "superman" with a trim torso and amazingly long legs."
Sure ok. I based my decision to keep the arms in on a number of issues:
1) I have fired the k98 and other weapons before, and for me, it is more comfortable to support the weapon and fire with my elbow down.
2) If someone is shooting at me, I am going to make myself the smallest target I can present them, while retaining my ability to accurately return fire.
3) I watched newsreels and dug through photos and chose that pose based on the feel of "semi-readiness" I feel it presents. It's not a tactical pose like you would find on a Seal or Delta operator. Nor is just some guy standing relaxed like he's taking coffee.
Before passing final judgement, I say wait for the game or another screenshot where you see the pose from an additional angle other than virtually straight on.