Developer commentary invulnerability?

Nitre

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I'm currently playing through the game again with commentary on and apparently you're supposed to be invincible. I now find that i'm not. Has anyone else had this problem and solved it? Is there any other way to solve it other than just turning god mode on? It happened to me in ep1 as well.
 
I'm currently playing through the game again with commentary on and apparently you're supposed to be invincible. I now find that i'm not. Has anyone else had this problem and solved it? Is there any other way to solve it other than just turning god mode on? It happened to me in ep1 as well.
You're invulnerable so long as you're listening to a commentary node.
 
Speaking of, Merle Dandridge's commentary is arguably the best in the entire game. I think Valve should step up their commentary and take a leaf out of her book. i.e, less monotone and less "I'm reading from a script.".
 
Speaking of, Merle Dandridge's commentary is arguably the best in the entire game. I think Valve should step up their commentary and take a leaf out of her book. i.e, less monotone and less "I'm reading from a script.".

Yeah, i really enjoyed her talking about her role as Alyx. It was good that it wasn't scripted. Don't get me wrong, the commentary is really interesting, but there's no emotion :(
 
Well, you can only get so excited about "JESUS CHRIST, TRIPLE-Z BUFFERS AND FLOATING-POINT PARTICLE SYSTEMS OH WOW OH WOW". But I agree that hearing the voice actor commentaries added a refreshing element of unscripted humanness.
 
Speaking of, Merle Dandridge's commentary is arguably the best in the entire game. I think Valve should step up their commentary and take a leaf out of her book. i.e, less monotone and less "I'm reading from a script.".

I agree, Merle really stepped it up a notch for this episode. IMO she's one of the most important contributors to the HL series. It really wouldn't be the same without her.
 
Well, you can only get so excited about "JESUS CHRIST, TRIPLE-Z BUFFERS AND FLOATING-POINT PARTICLE SYSTEMS OH WOW OH WOW". But I agree that hearing the voice actor commentaries added a refreshing element of unscripted humanness.

:laugh:

Oh absinthe, "you're what he Spaniard call El Terrible"
 
I played Portal with commentary for about 5 mins and logged off lol. I hadn't a ****ing clue what they were talking about most of the time lol.
 
Really? Aside from the more technical aspects, a lot of its simply game design, which can be conveyed in layman's terms pretty easily.
 
Now i could grasp the technical stuff with the EP1 and EP2 commentry, but Portal's was a major head scatcher lol.
 
I think it would be nice if at some point all of the people who voiced the characters gave their opinions on them and stuff. Might just be me though.
 
Two wishes for the commentary in the future:

1. Slightly less technical. I like hearing about the psychology and play-testing that went into different areas as I find that quite interesting, especially how subtle hints make a huge difference for how well players succeed and think.

2. More voice actors and more Marc Laidlaw. I want almost nothing more than to hear Mike Shapiro talk about playing g-man and Barney, and in HL2 it would have been awesome to have Robert Culp, but I guess that ship has sailed. If it's technically feasable and practical it would also be awesome to have some group-commentaries. It's always more interesting to hear people discuss and debate something than just one person's viewpoint. It's what makes DVD commentaries great imo.
 
Speaking of, Merle Dandridge's commentary is arguably the best in the entire game. I think Valve should step up their commentary and take a leaf out of her book. i.e, less monotone and less "I'm reading from a script.".

actually keep an ear out for 'ken birdwell' his are the best in my opinion.
 
I like the technical comments as well. I'm a programmer - it's always interesting for me to hear about some of that stuff. I guess I'm lucky. I'm interested in all the commentary they have - in the technical stuff as a programmer, in the story comments as a player, and in the design comments as an, uh, design consultant.

I haven't listened to Ep2 commentary yet, but it makes sense if voice actor commentary is the best sounding. Programming and mappers can't really be expeected to give an emotional, professional-sounding delivery. Actors are actors.
 
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