dm_pipedream beta 2, nearing fianal

theotherguy

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well, my old map, dm_vertigo, was renamed dm_pipedream and released on hl2files a long time ago. Since then, I have done ALOT of work on it. The map is basically a gigantic cylinder, and when I say gigantic I mean HUGE, it literally takes 15 seconds to fall from the top to the bottom of the map. Inside the cylinder there are several platforms, bunkers,and of course, pipes which you can fight on and in. At the bottom of the cylinder there is alot of junk to shoot around, and undoubtledly, during deathmatch half of the objects will have fallen down there.

on the outside of the cylinder, there is a ring which goes around it, and on this ring there are 3 major platforms, 2 sniper spots, one bunker and a very large bridge with a small cylindrical fortress on the end. In the center platform there is a two story hollowed out room, and there is a sniper type bunker in one of the other platforms. There is one instance where someone can turn a valve and steam will engulf one of the ladders, killing whoever is on it.

on the ground, which is very very very far below, there are some grassy hills and a thick wall which surrounds the place. There are also tall buidlings and trees in that area. However, if someone falls to the ground, they are instantly killed.

anyway, this is my first map, and I have to fix exactley one problem and I will release beta 2. thanks.
 

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That last screenshot looks pretty sweet, which makes me wonder why the rest of the map is a relatively plain cylinder.
 
looks awesome... but yeah, worried about lagging
 
It's like killbox.. but with curved... aah!!!!

Looks neat.

-Tango Charlie
 
Looks very unrealistic, but cool. Kinda like what killbox should have been! By the way, isn't pipe dream a level in SSX?
 
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