Dario D. Spy Joined Nov 30, 2004 Messages 710 Reaction score 0 Jun 22, 2005 #1 How do you make a zone where the sound echo is different? Im trying to make a somewhat echoey glass tunnel, but I can't find a tutorial at any tutorial list on the subject of EAX.
How do you make a zone where the sound echo is different? Im trying to make a somewhat echoey glass tunnel, but I can't find a tutorial at any tutorial list on the subject of EAX.
Kyorisu Tank Joined Apr 17, 2004 Messages 5,665 Reaction score 1 Jun 22, 2005 #2 env_soundscape Hl2 doesn't use EAX
Dario D. Spy Joined Nov 30, 2004 Messages 710 Reaction score 0 Jun 23, 2005 #3 Ok, thanks. Can the env_soundscape simulate echoes, like in tunnels n' stuff?