impakt
Newbie
- Joined
- Jun 29, 2003
- Messages
- 180
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Mkay
Hi, my name is Jørgen Indal. I'm from Norway and I go by the nickname impaqt. I've had computers around since I was a kid(started with 8086)
I'm currenly 19 years old, and work as a handyman
// going to complete physics studies though.
I love games, mostly FPS and then the good old adventure games.
I'm very interested in game editing, and over the last few years I've thaught myself the following ;
- programming (c/c++)
- mapping (q1/q2/q3/hl)
- modelling (hl & q3)
- General sound engineering
- Music making (tracking, the guitar, midi etc.)
I've toyed around with the OpenGL api a little bit, written some basic AI stuff for some different games.
Worked on the famous Q3 mod Quake 3 Fortress (www.q3f.com) And I worked for HL: Uncrossable Parallells.
I'm looking very forward to HL2 and getting my hands on the SDK.
Hope I'm welcome.
Hi, my name is Jørgen Indal. I'm from Norway and I go by the nickname impaqt. I've had computers around since I was a kid(started with 8086)
I'm currenly 19 years old, and work as a handyman
// going to complete physics studies though.
I love games, mostly FPS and then the good old adventure games.
I'm very interested in game editing, and over the last few years I've thaught myself the following ;
- programming (c/c++)
- mapping (q1/q2/q3/hl)
- modelling (hl & q3)
- General sound engineering
- Music making (tracking, the guitar, midi etc.)
I've toyed around with the OpenGL api a little bit, written some basic AI stuff for some different games.
Worked on the famous Q3 mod Quake 3 Fortress (www.q3f.com) And I worked for HL: Uncrossable Parallells.
I'm looking very forward to HL2 and getting my hands on the SDK.
Hope I'm welcome.