Because of major hype before the release I was 100% sure that HL2 would, hehe, combine a lot of cool things that good games had to offer... Example: when I first heard that HL2 is gonna happen in some City 17 i assumed that it' gonna be an improvement on GTA or Farcry kind of gameplay. How cool it would be to travel around the city and its surroundings and meet people and collect little bits of storyline piece by piece, in nonlinear fashion, trying to figure out what's going on? Well nothing of the kind happened. No non-linear gameplay and not much of a story either.
I was also absolutely sure that in some point you'll be teleported to Xen-kind hallucinatory universe, with gfx that the engine has to offer it'd be just mind-blowing. And it didn't happen too.
How would you call an expansion pack which is released BEFORE the actual game? That's how I feel about HL2 after I finished it. I mean it was pretty good fun, but 20 hours of gameplay, zero replayability nad very weak multiplayer for 55 bucks? After 6 years in development?
What do you think?
I was also absolutely sure that in some point you'll be teleported to Xen-kind hallucinatory universe, with gfx that the engine has to offer it'd be just mind-blowing. And it didn't happen too.
How would you call an expansion pack which is released BEFORE the actual game? That's how I feel about HL2 after I finished it. I mean it was pretty good fun, but 20 hours of gameplay, zero replayability nad very weak multiplayer for 55 bucks? After 6 years in development?
What do you think?