lordoftheroot
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- Aug 31, 2004
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I have Face poser up and running. And i want to do something with it. and sence there is no guides out right now i was seeing if you guys have found some cool stuff to do with it
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
rIKmAN said:Its in the new update, run steam to get it.
On another note, I cannot get my own wavs to work in the Phenome Editor either, I keep getting the error: "Last Extraction Result: an error occurred during extraction" which I`m guessing means it isn`t reading the wav properly to generate the corect animation....
I have the SpeechAPI installed and have tried the folder suggested above.
The wav plays fine but the lips dont move at all (gman_high.mdl)......same with the wav file in the samples folder that was suggested above: sdk_al_showonroad.wav
Any other ideas....this is doin my head in!
polypod said:the following was just posted by Bippage at VERC:
To activate a scene within a map, you create a "logic_choreographed_scene" entity somewhere in your map. It would make sense to do it near where the scene actually is happening.
Then you go into the properties for it, give it a name. For Scene file, browse to where you saved the vcd in Faceposer, and load it there. It should realistically be put in the "scenes" folder. The targets are for look at and move to targets and those get attached to objects in your map, if you have them.
Then you create a trigger or an event that sends the Start command to the scene. When you compile your map and run it, when you activate that trigger, the scene should start.
In the phenome editor, right click on the wave form and select "Enable Voice Duck"lordoftheroot said:Ok how do you duck a wav file?