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Why? Gameplay is what matters, and gameplay != realism. I don't mind realism. But whenever it comes in the way of gameplay it should be overruled by gameplay.AntiAnto said:Let's keep it as much realistic as we can, even if it's deathmatch.
netrex said:Why? Gameplay is what matters, and gameplay != realism. I don't mind realism. But whenever it comes in the way of gameplay it should be overruled by gameplay.
I'm of course talking about the gameplay I want, I'm just curious to why you want it as realistic as possible.
Yeah, as I said, it's a very fun game, but I want faster gameplay, so for me instant weaponswitch would be a big improvement towards the gameplay I want.AntiAnto said:It would be hell if it was faster than it is. It wouldn't be Half-Life 2 anymore. I mean Half-Life 1 : Deathmatch was great and let's keep it that way. Half-Life 2 : Deathmatch is, in my opinion, perfect in that way. Yet, different from the original but really great.
Fehe... Already cookingI don't think insta-switch is a viable alternative... It would make scripts too easily dominant (perfect grenade cooking etc...)
Postcount is for suckersHazar said:the stunstick/crowbar already own as it is
woot, 4000 posts!!!!![]()
netrex said:I want instant weaponswitch on all weapons. The game is very fun, but I want it to be faster, which is why I also want sprint away and have always run.
Why? Gameplay is what matters, and gameplay != realism. I don't mind realism. But whenever it comes in the way of gameplay it should be overruled by gameplay.
I'm of course talking about the gameplay I want, I'm just curious to why you want it as realistic as possible.
I seem to remember a certain someone saying in the grav-gun instruction thread that it was "a horrible exploit". Funny that you changed your tune so fast.ComradeBadger said:I like the grav gun flying thing, I hope they keep it.
It's like the tau![]()
diluted said:I wish they'd make the stunstick the same as the crowbar, as in the same damage given and the rate of swings. I don't like playing as a Combine because of the crappy stunstick.
Heh, you got it all wrong there.CrazyHarij said:Heh, you got it all wrong there.
The stunstick deals twice as much damage as the crowbar.![]()
ComradeBadger said:I like the grav gun flying thing, I hope they keep it.
It's like the tau![]()
netrex said:I never said anything about messing with reload times or firing rates. I don't mean that weapons should be able to fire more quickly by switching them back and forth like that. Fast weaponswitch works very well in CPMA and it makes for fast weapon-combos which is what I want in HL2DM. Don't you get it. It's what I want, because then the becomes more like I want it to be. There is no reason to argue with my oppinion, cause I won't change it. I'm not trying to force it onto you. I just state what I want. It's still a good game like it is now, but I do wish it was much faster.
Tauing on bootcamp, you betLanthanide said:I seem to remember a certain someone saying in the grav-gun instruction thread that it was "a horrible exploit". Funny that you changed your tune so fast.
IMO tau-jumping in HL1 was a very bad exploit too, especially on bootcamp, yet I bet you did it there too.
AgreedHazar said:the stunstick/crowbar already own as it is
woot, 4000 posts!!!!![]()
outpost said:Agreed