GoTo Entities not working?

YourMom

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Hello:

When I select Map->Entities..., I get a popup window with a listing of all the entities in the map. Whenever I select any one of the entities and click the "Go To" button, Hammer always takes me to the same place in the map. Is this a known issue? Is there a fix? It'd really be useful in maps with hundreds of entities.

Thanks
 
does it select the entity you click on?

hammer does a similar weird thing when loading a prefab. wherever you put the green x-hair, the damn thing always loads in miles away
 
If Hammer goes to a spot that is nowhere and does not select an entity, this means that you've screwed the entity up and should delete it from that list.

I haven't had this problem with Source but I had it a lot in the olden days of goldsrc. Here is how the problem happened to me.

I had an entity (mostly brush based ones) such as a func_wall. For some reason I tried to tie this entity to something else such as a func_breakable. Hammer will then show a message box saying that the brush is already an entity and asking you if you want to create a new one. If you answer yes, then the brush will now be turned into a func_breakable. However the func_brush will still remain in the list and behave just like your one does.

I don't know about source but in the olden days then the map wouldn't compile if you did that. Error message during compile would be something like "Entity #123 is empty" i think.

//Unarmed
 
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