Half-Life 2: Deathmatch winners!!

Lincoln

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This week we're proud to announce the winners of the Half-Life 2: Deathmatch mapping contest. We were blown away by the quality of the levels that were entered; we think the communtiy will be as well when the winning maps are released on Steam.

Contest Winner
dm_underpass by Scott M Jordan, USA

First Runner-Up
dm_resistance by Jonathan Linker, Germany

Second Runner-Up
dm_powerhouse by Michael Schulz, Germany

Honorable Mention
dm_avalon by Michael Visser, Netherlands

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One reason to have a contest like this is to highlight the quality of work that the community is capable of producing. Over the next few weeks it will be just as exciting to see the community playing full games that MOD developers are currently working on.



To see a screenshot from all the maps, restart Steam now!
 
all of them are good, but resistance and powerhouse are a hell of a lot better than underpass. and avalon is very interesting too.
 
I found that the gameplay was better in underpass but powerhouse was much better looking.

Gameplay prevails!
 
And doesn't that powerhouse remind anyone of an UnrealT map? (Can't remember which, but similarity is probably just coinidental)
 
Dinkleberry said:
And doesn't that powerhouse remind anyone of an UnrealT map? (Can't remember which, but similarity is probably just coinidental)
Yeah, thats what i thought. I think its the lighting.
Well done to all of them, really nice
 
did steam automaticly download these maps when the update came?
 
ARE they going to be a forced download sometime soon or should I get off my lazy backside and try and find them on t'net?
 
Yeah whatsup, do you have to download these, or is valve making a steam update for them?
 
it'd be nice for valve to download the maps for us so that it's all official and stuff.... and then we wouldn't get tons of junk with it too.
 
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