Has anyone read Marc´s LAidnlaw litherary work??

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I mean, if he is the creator of Hl story saga and according to this interview:

http://www.planethalflife.com/features/interviews/laidlaw/

Hl2´s based story has been developed after and through this years i would like to know how this author achieves and makes roles for women on his storys.

I want badly to know if alyx survives and has kids with gordon so we can see little babys crowbaring bad guys :cheese: :cheese:

No, really, i pressume we could know some things about the story if we knew how this author focusses.
 
I bet he goes home and has a little home-made HEV suit that he wears whilst playing HL2. And then when he writes the storyline he sis there andthinks "what would i do?"
 
lol he looks like a hairless freeman. THat's classic!
 
I've read Laidlaw's "The 37th Mandala." It's interesting to note that the mandalas are very headcrab-like, except they're headcrabs for the souls rather than a person's physical body, and are far more malignant and evil.

And the way he writes, every little insignificant detail that you cast aside will eventually become part of the larger story.

There are some other things from that book that might play a part in the story, but I'm not going to go into them because I'm currently drafting an exploratory research paper on the G-man (this is actually an assignment I'm doing for a college class :laugh: ), and I'll put some of those theories in there.

But go pick up the book for yourselves. After all, Freeman kept a copy of it in his locker at BMRF so you know if Freeman's reading it, it has to be good.
 
(this is actually an assignment I'm doing for a college class :laugh: )

Hell, why the smiley? A well-crafted computer game can be just as important as any other work in any other medium. There are many ways in which Half-Life 2 transcends the gap between entertainment and art.

Seriously.
 
I would have thought that we are past the issue of whether videogames are an art form. The most successful games always require a story and I believe that repeat playing requires a carefully written story line. There are probably a few snooty college professors that would disgree but then most of them have never booted a game since Pacman.

Counterspy
 
Counterspy said:
I would have thought that we are past the issue of whether videogames are an art form. The most successful games always require a story and I believe that repeat playing requires a carefully written story line. There are probably a few snooty college professors that would disgree but then most of them have never booted a game since Pacman.

Counterspy
I went to an art school…. You would be surprised how many professors aren’t snooty and do think video games are an art… on the other hand… you would be surprised how many fans around here don’t think so…. :upstare:
 
Is This Tea said:
I went to an art school…. You would be surprised how many professors aren’t snooty and do think video games are an art… on the other hand… you would be surprised how many fans around here don’t think so…. :upstare:

Of course, I'm surprised at what is considered "art" by those who claim to define such things anymore. Some games are, without a doubt, art...while some "art" is, without a doubt, garbage with a title.
 
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