S
Sanjuro
Guest
I read somewhere that this was the case. That the HDR lighting and such would be available as an upgrade to HL2 itself, provided you have the hardware to handle it. Is this true?
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Alan Freeman said:What Hardware is needed to have the best or good performance?
sounds goodAsus said:If we wait til it's released, im sure there will be a number of benchmarks to show what you want to know.![]()
Cypher19 said:Dragoon: Definitely not if it's an upgrade to HL2 (800mb patch to redownload the maps = bleh) but I wouldn't be surprised if you could make maps with bright lights specifically designed with HDR in mind.
zodiak said:Who said that you have to redownload the maps to see the effect?
[Dragoon] said:Will maps need to be updated to take advantage of HDR, or will it be automatic?
zodiak said:Who said that you have to redownload the maps to see the effect?
i did not know that,i though it was just 4 the lost coast,good news though,give me a reason to play it againbliink said:Yes. Yes it is.
PvtRyan said:Because
A) The cubemaps will fall out of place in the maps, being LDR not HDR, they need to be rebuilt (this was very noticable in the 'HDR' mod)
B) HL2 maps now use sprites to simulate blooms, which will be redundant and probably ugly when blooming effects are generated with HDR.
Far Cry had HDR? I played all the way through and didn't notice! Probably too busy sunbathing I guess.Sanius said:I am guessing that hdr will run better on hl2 then it does on farcry, since it was just tacked on for farcry anyway, and source had it built in. not to mention the areas in hl2 are not huge and filled with vegitation like farcry
patch 1.3 had hdr support 4 nvidia cardscorkscru74 said:Far Cry had HDR? I played all the way through and didn't notice! Probably too busy sunbathing I guess.
Cypher19 said:A) I think you'll be surprised how well the LDR textures/cubemaps integrate into HDR simply due to the exposure adjustment effect.
B) I heard from someone else on the forums that the sprites can be turned off from a console command or something, so the HDR mod will likely invoke that command.