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ríomhaire said:I'd say either
it's nanotech or
it creates some kind of protective field around the user.
gabriel said:whats with all these threads about the HEV suit all of a sudden?
YESS!!!! i cant wait.TheMtR said:Didnt you know?? They are popular now!!! Make one too and become popular in people eyes like hero from Half-Life games!! :farmer:
The flashlight is built on the helmet, it dosn't move when you reload etc only when you look around. And don't forget it has tracking devices aswell(although Dr. Kleiner may have taken them out so they couldn't be tracked by the Combine.Mechagodzilla said:The HEV doesn't use forcefields; the armour is reactive.
When a bullet hits the armour, it stiffens at the impact spot (depending on the situation) and absorbs the bullet's force. That process requires electricity though.
The suit also uses the electricity to repair itself after taking damage somehow. Maybe that's nanotech, but who knows.
The suit is loaded with various sensors that monitor the environment around you, as well as your health and inventory.
The inventory system has the ability to count and identify whatever guns or ammo you pick up, from a programable database of different weapons.
The health system detects injuries and can determine where the damage came from how critical it is. Internal mechanisms can inject some minor treatments like morphine and other drugs kept in supply. The suit can probably also tighten around wounds to prevent bleeding, and splint broken bones.
The environment sensors are pretty rudimentary, mostly just a gieger counter, but they also relay signals that tell your position and other information to superior officers (probably so that you could be located if buried under rubble or something.)
The suit has a communications system that picks up nearby radio signals and can be modified to recieve direct transmissions.
The joints are motorized, giving the wearer slightly better strength and great stamina (with brief boosts of speed).
The suit also collects and stores a small supply of oxygen, and recirculates it electrically.
There is also a flashlight built into the right arm.
The helmet (yes there is one) contains a HUD screen which displays this information, headphones and cameras hooked into the HUD that give the user binocular zoom vision.
MechaG said:Stuff.
Well what do ya know, that all pretty much fits and is somewhat realistic. Well done.Mechagodzilla said:The HEV doesn't use forcefields; the armour is reactive.
When a bullet hits the armour, it stiffens at the impact spot (depending on the situation) and absorbs the bullet's force. That process requires electricity though.
The suit also uses the electricity to repair itself after taking damage somehow. Maybe that's nanotech, but who knows.
The suit is loaded with various sensors that monitor the environment around you, as well as your health and inventory.
The inventory system has the ability to count and identify whatever guns or ammo you pick up, from a programable database of different weapons.
The health system detects injuries and can determine where the damage came from how critical it is. Internal mechanisms can inject some minor treatments like morphine and other drugs kept in supply. The suit can probably also tighten around wounds to prevent bleeding, and splint broken bones.
The environment sensors are pretty rudimentary, mostly just a gieger counter, but they also relay signals that tell your position and other information to superior officers (probably so that you could be located if buried under rubble or something.)
The suit has a communications system that picks up nearby radio signals and can be modified to recieve direct transmissions.
The joints are motorized, giving the wearer slightly better strength and great stamina (with brief boosts of speed).
The suit also collects and stores a small supply of oxygen, and recirculates it electrically.
There is also a flashlight built into the right arm.
The helmet (yes there is one) contains a HUD screen which displays this information, headphones and cameras hooked into the HUD that give the user binocular zoom vision.
Sulkdodds said:I always thought the flashlight was on the chest...
Well there you have it.
But if he was crawling through a vent it would face down then, not forward.Sulkdodds said:I always thought the flashlight was on the chest...
Sulkdodds said:He's very flexible.
Mechagodzilla said:The HEV doesn't use forcefields; the armour is reactive.
When a bullet hits the armour, it stiffens at the impact spot (depending on the situation) and absorbs the bullet's force. That process requires electricity though.
The suit also uses the electricity to repair itself after taking damage somehow. Maybe that's nanotech, but who knows.
The suit is loaded with various sensors that monitor the environment around you, as well as your health and inventory.
The inventory system has the ability to count and identify whatever guns or ammo you pick up, from a programable database of different weapons.
The health system detects injuries and can determine where the damage came from how critical it is. Internal mechanisms can inject some minor treatments like morphine and other drugs kept in supply. The suit can probably also tighten around wounds to prevent bleeding, and splint broken bones.
The environment sensors are pretty rudimentary, mostly just a gieger counter, but they also relay signals that tell your position and other information to superior officers (probably so that you could be located if buried under rubble or something.)
The suit has a communications system that picks up nearby radio signals and can be modified to recieve direct transmissions.
The joints are motorized, giving the wearer slightly better strength and great stamina (with brief boosts of speed).
The suit also collects and stores a small supply of oxygen, and recirculates it electrically.
There is also a flashlight built into the right arm.
The helmet (yes there is one) contains a HUD screen which displays this information, headphones and cameras hooked into the HUD that give the user binocular zoom vision.