PriNcE oF SpAcE
Tank
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- May 22, 2003
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as we've all noticed HL2 seems to have rather huge outdoors areas(especially the dried-out sea one) I was wondering how freely you can roam these levels...and how many different routes there are from point A to point B....and how they choose to limit them...I hope they won't be using the "invisible wall" trick(last seen in Unreal2...mayor disappointment there!)...also how freely will you be able to pass back and forth between the areas(including load areas)....for some reason I get the feeling that the way you can roam through the whole city17 and sorrounding areas is like the way you do it in "postal2"...which would be kind of cool(as long as you don't have to pick up milk)
I hope the routes won't be waaaay to linear...and leading you by the nose, especially when they ought not*cough* jungle levels in SoF2*cough*
anyways give your thoughts on this one...
ps. these forums are ****ing slow right now!
I hope the routes won't be waaaay to linear...and leading you by the nose, especially when they ought not*cough* jungle levels in SoF2*cough*
anyways give your thoughts on this one...
ps. these forums are ****ing slow right now!