How many scientists/security guards can you get to follow you at once?

MJ12

The Freeman
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The most I got was 10, does anyone know how many you can get?

(without cheating)
 
Hm nice question on your pic I can see half of black mesa staff :P
 
WOW. How did you not shoot them all already! lol

It's so tempting.
 
i shoot all i come across after they give me what info they can cause if I dontthe Zombies the Headcrabs or the Military will
 
Is that in HLS? Isn't there a limit of two in HL1?
 
hl1sourcelr9.jpg


(24/07/06)
 
There was a limit of two in the original Half-Life, I do not know about Half-Life Source however.
 
you beat me test!

There were a lot I had to rescue from scripted danger, like running into a barnicle, or being killed by a zombie.

I must admit, I lured all of them to the edge of the elivator and shot them off the edge once I was done.



(yeah, it was HL source)
 
Nice job...I guess.

Are the guards in HL:S as accurate as they where in HL1?
 
Aaah! I wondered how you did that. You can't do that in the original Half-Life, which is a shame.
 
In HL1 the pistol holds 17 rounds but in HL1S it can hold 18. I wonder why that was changed.
 
Omg! No way!!

*sues Valve for ruining my childhood*
 
I never kill any guards or scientists. NEVUR! The max I usually get is 1 or 2 since I have to abandon them SOME time.
 
I never kill them either, unless somehow i do it accidentally, or accidentally do damage to the guards, who then proceed to shoot me with their puny Berettas. Then they die very quickly.
 
Killing them is fun :D. I always load afterwards because I feel guilty :(

"I'm going to stay here and wait for my colleagues"
 
In HL1 the pistol holds 17 rounds but in HL1S it can hold 18. I wonder why that was changed.

Half-Life (the first version) originally had 18 bullets in one clip.
 
zombieturtle01 said:
The most I got was 10, does anyone know how many you can get?
my god why are all the people glowing?
and why are gordon's fingers red? (in test's screenshot)
 
Nope, I just Checked. 17 Rounds in a full clip
Perhaps he means the non-Steam version? The Glock always had a reloading 'problem' that I think only manifested itself in later versions. i.e. It reloaded whenever you pressed 'r', as if it never had enough bullets in it.
 
I checked the non-steam Version and it has 17 rounds per clip, however, it does have this "problem" you mentioned...
So you mean basicly it's supposed to have 18 rounds per clip but there's a problem in the game that never loads more than 17 rounds in a clip huh? hmm...
 
I checked the non-steam Version and it has 17 rounds per clip, however, it does have this "problem" you mentioned...
So you mean basicly it's supposed to have 18 rounds per clip but there's a problem in the game that never loads more than 17 rounds in a clip huh? hmm...
That's my theory anyway. There's a significant chance that I may be talking absolute balls.
 
Class action lawsuits have been filed over less. In fact, i'm inclined to think that it isn't true, because there aren't any internet petitions bewailing the fact.
 
No. It's 17, I remember 17.

In the original version. Not like a rerelease or game of the year edition or anything.
 
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