Incoming Source - Hiring Programmer

Praz

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We are extremly close to our release.
All of our content is getting completed, such as w_models, alien models, and other assets.

We are looking for another programmer that can help us wrap things up.
It's only fair to make all programmers wondering if they want to join whats already completed. So here it is:

-All weapon codes are done.
-Melee Attacks.
-Iron Sight aiming.
-Weapon Fire modes.
-Recoil and bullet spread.
-Drivable Vehicle code (still needs aspects changed and touching up).
-Teams
-Spectator mode.
-Game mode (Vital)
-Points based system (still needs some additions)
-Weapon Selection Menus
-Radio Commands
-Both player models ingame.
-2 vehicle models ingame
-and more.

So you're asking. Well, that seems like everything for the first release?
You're right, it pretty much is.
So whats left to be added?
-Two vehicles (which are modeled and UVW'ed already).
-3 Alien weappons.
-w_models.

And of course just touching up aspects of the code to squash bugs and make it as nice as possible for the public audience.

What is required?
-Experience in working on a previous game or modification.
-Experience in working in C and C++.
-Ability to communicate with the other developers on a frequent basis.
-Code samples. A playable build of something you created is a major plus.

So if you're up for touching up and finishing off the first release of Incoming Source, don't be shy!

Contact methods:
Email: [email protected]
AIM: Praz1187
MSN: [email protected]
ICQ: 54157633

Hope to hear from you soon.
And of course, as a incoming source ritual, I'll post an image so this thread isn't full of boring text:
 
Why are you always hiring? :D

Nice looking mech, not going to be included in the first release?
 
Thats one of the features getting added after the first release, as well as flyable vehicles.

Although, the mechs are already being modeled, as are some new human weapons for after the first release.
 
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