A AuG Newbie Joined Mar 15, 2010 Messages 13 Reaction score 0 Mar 16, 2010 #1 is it possible to put L4D props in a HLDM maps? I tried several places to find an awnser on this but most awnsers are pretty vague :S so is this actuelly possible to do if so how ? regards AuG
is it possible to put L4D props in a HLDM maps? I tried several places to find an awnser on this but most awnsers are pretty vague :S so is this actuelly possible to do if so how ? regards AuG
B Barnz Retired Content Creator Staff member Joined Jun 11, 2004 Messages 5,171 Reaction score 306 Mar 16, 2010 #2 You mean Half-Life Deathmatch on Goldsource, or Half-Life Deathmatch on Source? You can port models, if that's what you want to know.
You mean Half-Life Deathmatch on Goldsource, or Half-Life Deathmatch on Source? You can port models, if that's what you want to know.
A AuG Newbie Joined Mar 15, 2010 Messages 13 Reaction score 0 Mar 16, 2010 #3 no i mean the props/models for example a trashcan am i also able to put them in a HL2DM map while making a map or do i need to import them first ?
no i mean the props/models for example a trashcan am i also able to put them in a HL2DM map while making a map or do i need to import them first ?
Stormy Companion Cube Joined Aug 7, 2003 Messages 3,888 Reaction score 22 Mar 17, 2010 #4 You should be able to. Might be a pain. My guess would be using GCFscape to browse the local l4d files. Take what you need (it will be a pain finding out what you need) textures, models, etc and then bunging them into the half life folders.
You should be able to. Might be a pain. My guess would be using GCFscape to browse the local l4d files. Take what you need (it will be a pain finding out what you need) textures, models, etc and then bunging them into the half life folders.