djkanuk
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- May 27, 2003
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Basically, I'll play any mod that makes really good use of HL2's new AI. The way the enemies and allies look like they will behave (eg, the Barney scene) would make it fun for a multiplayer game to also include a fair number of NPCs on each team.
For example, each human player would get to command a small squad (4-6) of NPCs against other squads of human players. It would be up to the other teams to figure out which was the human 'officer' to neutralize him and break the command and morale of the team.
This could work for almost any kind of multiplayer genre, DoD, CS, TFC, whatever.
-kanuk
For example, each human player would get to command a small squad (4-6) of NPCs against other squads of human players. It would be up to the other teams to figure out which was the human 'officer' to neutralize him and break the command and morale of the team.
This could work for almost any kind of multiplayer genre, DoD, CS, TFC, whatever.
-kanuk