lighting

T

the Specialist

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wel i got problems with light_spot when i compile it there is no light on the wall but when i stand under it ik can see the light on the arms.

got this be the problem(compile log):

Valve Software - vbsp.exe (Nov 22 2004)
1 threads
materialPath: C:\Program Files\Valve\Steam\SteamApps\[ocmw]psycho\counter-strike source\cstrike\materials
Loading C:\Program Files\Valve\Steam\SteamApps\[ocmw]psycho\counter-strike source\cstrike\maps\assault2.vmf
KeyValues Error: unexpected CR/LF in string in file materials/de_stately/building_template002a.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/de_stately/building_template002a.vmt
LightmappedGeneric,
Can't find surfaceprop woodpanel for material DE_INFERNO_S/DEV_CRATEWOOD01A, using default
Detected multiplayer map, building linux dedicated server data
fixing up env_cubemap materials on brush sides...
KeyValues Error: unexpected CR/LF in string in file materials/DE_STATELY/BUILDING_TEMPLATE002A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/DE_STATELY/BUILDING_TEMPLATE002A.vmt
LightmappedGeneric,
KeyValues Error: unexpected CR/LF in string in file materials/DE_STATELY/BUILDING_TEMPLATE002A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/DE_STATELY/BUILDING_TEMPLATE002A.vmt
LightmappedGeneric,
KeyValues Error: unexpected CR/LF in string in file materials/DE_STATELY/BUILDING_TEMPLATE002A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/DE_STATELY/BUILDING_TEMPLATE002A.vmt
LightmappedGeneric,
KeyValues Error: unexpected CR/LF in string in file materials/DE_STATELY/BUILDING_TEMPLATE002A.vmt
LightmappedGeneric,
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file materials/DE_STATELY/BUILDING_TEMPLATE002A.vmt
LightmappedGeneric,

Help needed
 
It looks like the vmt files have been edited with something that adds extra EOL characters instead of just a standard line break, ie Word or Wordpad instead of Notepad. Have you been editing the VMT files at all?
 
you see a i dont have trouble with textures that aren't there when i compiled it but i just put a lamp under it and now it looks almost the same
 
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