Memory Leaks?

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I'm working on a relatively virgin map, it has a pipes, ladders etc atm ... but I'm worried over the memory leak line ... I don't want to build a complicated map on a flawed foundation.


What does this mean?

"3 seconds elapsed
Memory leak: mempool blocks left in memory: 2"
 
That's a developer message about the compiler's memory management (or lack thereof). Ignore it.
 
Raeven0 said:
That's a developer message about the compiler's memory management (or lack thereof). Ignore it.

Alright thanks. On the same side of the coin ... what should I be looking out for then? Avoiding, etc?

I've never had a map 'leak' on me ... and kind of don't ever want one to ... lol
 
You can't really do anything about it.

But, as noted, your map isn't leaking. The compiler's memory is leaking.
 
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