Osilo
Newbie
- Joined
- Nov 26, 2004
- Messages
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Sorry if this has been posted before. I searched and couldn't find anything related to it. I believe I've got it set up correctly, but it's still displaying the #value in-game. I'll post my MOD_english.txt file. It is in the MOD\resources\ directory.
Code:
"lang"
{
"Language" "English"
"Tokens"
{
"HL2_AmmoFull" "FULL"
"HL2_357Handgun" ".357 MAGNUM"
"HL2_Pulse_Rifle" "OVERWATCH STANDARD ISSUE\n(PULSE-RIFLE)"
"HL2_Bugbait" "PHEROPOD\n(BUGBAIT)"
"HL2_Crossbow" "CROSSBOW"
"HL2_Crowbar" "CROWBAR"
"HL2_Grenade" "GRENADE"
"HL2_GravityGun" "ZERO-POINT ENERGY GUN\n(GRAVITY GUN)"
"HL2_Pistol" "9MM PISTOL"
"HL2_RPG" "RPG\n(ROCKET PROPELLED GRENADE)"
"HL2_Shotgun" "SHOTGUN"
"HL2_SMG1" "SMG\n(SUBMACHINE GUN)"
"HL2_SLAM" "S.L.A.M\n(Selectable Lightweight Attack Munition)"
"HL2_StunBaton" "STUNSTICK"
"DMOD_Chapter1_Title" "Temporary Chapter 1"