Iced_Eagle
Tank
- Joined
- May 27, 2003
- Messages
- 4,357
- Reaction score
- 1
http://members.microsoft.com/careers/search/details.aspx?JobID=6b94ac4f-0627-4851-8e6a-633186d96261
Looks like this could really fuel the PPU and fancy physics in games!
I'm glad to see Microsoft is implementing an API for DirectX for physics, and I hope that it's compatible with the PPU!
The Windows Graphics and Gaming Technology group is looking for a software design engineer to join a growing team responsible for developing Direct Physics. This team is responsible for delivering a great leap forwards in the way game developers think about integrating Physics into their engines. Physics and real time, accurate simulation is a key part of the next generation gaming experience, bringing increased realism, greater immersion and more interesting experiences.
Looks like this could really fuel the PPU and fancy physics in games!
I'm glad to see Microsoft is implementing an API for DirectX for physics, and I hope that it's compatible with the PPU!