New Physics scenarios?

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No doubt valves creative minds have been used for some completely brilliant physic puzzles and gameplay. What new scenarios can you all imagine valve could do with the gravity gun?
 
I remember there was a domino map as a physics test in the HL2 beta map pack...It was fun to play, but it was pretty much just knocking the giant domino over and it knocked a huge chain down.

/offtopic
 
No more of those box stacking ones... or the freakin' see-saw what-chi-ma-jiggers. A Catapault would be fun! :D Or some more of those pully traps we used on the Zombies, or something along the lines of that.
 
putting objects to sway a crane or somthing and hit a strider!:D;D;D and watch it get smashed into a buliding! woot
 
how about getting the orignal grav gun. the one with the blue beam that could move stuff and glue stuff.
 
SPOILER WARNING FOR EPISODE 1!
Blocking antlion spawn points with cars for one.
 
Being followed by an APC on the street and using the Grav Gun to move cars to block the path of the APC.
 
I whould like to see some hair, Like the big blue guy in monsters inc.
So winds affect it.
 
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